Age of Conan Topsites Gamers Exchange Maven

Archive for May, 2008

Old Tarantia

Here is a cool video of on of the first cities you go to after the starter island.

http://www.vimeo.com/999007

Popularity: 24% [?]

Server Names

Here is a list of the known servers pre-launch. This is subject to change tommorow. (UPDATES)

Read more »

Popularity: 23% [?]

Age Of Conan DX10 Version Delayed

Some sneaky person snuck this into the previously posted press release. I am really disappointed since I am one of the few people actually running Vista and a DX10 video card…

“The DirectX 10 version will be premiered at the German Games Convention in Leipzig, Germany, August 20 - 24, 2008. A special preview showing off the advanced graphics made possible by DirectX 10 technology will be unveiled this summer at nVidia’s NVISION event in San Jose, California, August 25 - 27, 2008.’

Popularity: 19% [?]

Collector’s Edition Completely Sold Out

Durham, USA – May 19, 2008 – Funcom is proud to announce that the Collector’s Edition of Age of Conan is now completely sold out in all markets. The exclusive edition was announced in January, and has since topped retail charts at numerous retailers. In some markets, the Collector’s Edition has been sold out for weeks, and as a result additional boxes were made. These are also sold out, and the total print run stands at 111.000 units. Lucky customers may still find some copies on retail shelves, but no re-orders are available.

Read more »

Popularity: 19% [?]

Beta Preview

The folks at 1up.com have some more in-depth screenshots and news from inside the beta.

Here’s how Age of Conan works: During the day, you quest with other people in the traditional style. Random NPCs offer quests to kill 30 of this or gather 5 of that. You group, you slay, you craft. But an NPC in the basement of a tavern allows you to switch day to night at will. (OK, OK, so I was exaggerating a bit back a couple paragraphs ago: Technically, you can group up with people any time you want by switching to daytime — but the mission design certainly doesn’t lead you in that direction.) During the evening hours, the architecture and landscape’s the same, but there’s not another human-controlled soul in sight. At night, this is your island — or instance, in the parlance — and essentially a separate game. It has different quests. Its NPCs move, live, and die by your hand only.

Popularity: 46% [?]

« Previous Page