Archive for 2008
Undocumented Patch Notes 7/2 Compilation
As usual there are a number of reported “stealth” changes again, it seems however that there are less hidden changes than normal. Let’s hope they start reporting more in standard notes.
General
* Cloaks can now be searched for on the trader
Playfields
* Normal High level mobs in the Khesheta area appear to be easier to kill once again, with Reduced HP pools.
Items
* Reports of many items losing their Gem Slots. If you had gem’s in these items you have also lost your gems.(See Dev Response to this below.)
* The “Alchemist Cache” loot drops that were pulled from the last patch are now back in and working.
* Reports of several weapon’s being decreased in DPS.
Quests
* Regarding the Arena Key quest:If you had the quest in your log prior to the patch you can now enter the arena.If you did not have the quest in your log prior to the patch you still cannot enter the arena.(Funcom has responded to this saying they are still working on this issue with the arena)
Popularity: 7% [?]
Update Notes - 2nd of July
New patch out! Looks like some fixes and changes for large scale PvP are finally getting addressed.
Popularity: 7% [?]
New AoC Patch Schedule: once a week
Looks like the twice a week patches are over, lets hope these once a week patches are nice and big.
Now that the first month after launch is behind us, we have decided to change from two game updates a week to one (Wednesdays, 11am GMT / 7am EDT).
There is a number of reasons for this, but these are the most important
ones:
- We want to reduce the downtime.
- We want each new update to be on our test server a few days longer to ensure that everything works as intended before releasing it.
Popularity: 7% [?]
Testlive Server has launched!
Funcom has posted an announcement stating that subscribers can now test future patches before they are released. This is great news, the only issue we have been receiving is the large size of the test server install, if you have the hard drive space, its worth it however!
Popularity: 7% [?]
Undocumented Patch Notes 6/26
General
* Mining nodes will now make a sound while harvesting.
Trader
* Silks,Gems,Jewelry, all such items are now searchable and showing up at the traders. Rejoice.
Playfields
* Kyllikki’s Crypt: Mobs in this instance have been buffed. You can only CC Small guards now. Spellguards,Priests,etc are now immune to CC
Items
* Reports of further Loot Table additions: New items dropping in several areas.(atleast in Kheshatta so far)
Classes
Assassin
* Assasin’s From the Darkness combo (Corruption lvl 70 feat) nerfed. Animation after charge has been changed, damage on next attack lowered by roughly 50-70% (not normalized to white hit as previously thought.)
Barbarian:
* The Level 40 talent in the Barbarian Tree “Cyclone of Razors” has been changed from 5-points for 28% Damage to 5-points for 10% Damage.
Dark Templar
* No ability/proc that previously used the + unholy (magic) modifier uses it anymore.
Necromancers:
* Necromancers can no longer attack with their pet whilst in the safety of the shadows. (No hiding!)
* Mark of the Devourer now do damage instantly, instead of a 3 second wait before the first tick
Herald of Xotli:
* The spell “Hellfire Breath” now has a new animation.
* New animation on “burn them alive” fatality, when you reached out your hand and pointed at them they would ignite and die- It now also shoots a cone of fire.(This was possibly in the monday patch.)
Rangers
* Characters effected by the Ranger’s “Trap” ability, now have a blue glow around them.
* Marked target skill now pulls mobs
* Mezz shot does not function as before in fire spec at least - mezz will break immediatley (although this could be working as intended I suppose)
Tempest of Set
* Target affected by “puppets of set” is now completely friendly and is affected by your buffs and heals. (works in both pve and pvp situations.)
Possible Bugs/Issues:
* Casting while Mounted. In the latest patch, certain spells were made castable if your character was mounted on a stationary horse. This works fine. If you move after you begin the cast, however, it does not get interuppted. This allows casters to permanently kite meleers from the back of their horse.
* Server instability. There seems to be a lot of disconnects happening post-patch, some reporting as often as every 10 minutes being disconnected.(Funcom has now confirmed the huge server instabilities and are already working on the problem.)
Popularity: 11% [?]
26th of June - Update Notes
Archetype
- The bonus magical damage granted from Mystical Attunement has been doubled for Mages.
- Spells that were incorrectly receiving bonuses from increased magical damage will no longer scale with increased magical damage. This adjustment will only affect such spells that were not meant to have scaling with the increased magical damage bonus. This resolves issues with enhancement spells like “Pact with Set” where the health loss was too high for the trade off for the bonus to damage.
Popularity: 12% [?]
Undocumented Patch Notes 6/23 Compilation
General
* Heroic Defense Rating has been renamed to “Defense Rating (Heroic)”
* Tooltips for several classes abilities and items have been improved to give better information on Mouse over.
* Many reports of Improved performance across the board.
* Some Battle Keeps which had no levers previously now have them.
* You can no longer jump around some of the walls on certain keeps where it was an issue (not all fixed)
* All battle Keeps have been re-named.
* Rest ability can now be used in combat, as long as you are not taking damage.
Popularity: 15% [?]
Update Notes - 23rd of June
- Player city keeps now contain a vendor that sells siege weapons.
- Players will now get teleported out of the zone before the battle starts.
- Traders that would not spawn at the Battlekeep Tradeposts will now spawn. Traders will now be available at Battlekeeps.
- Ballista NPCs will no longer spawn at an unbuilt tower.
- The Boarder Kingdoms has had its environments adjusted. This should reduce draw-distance in those playfields and contribute to a performance-increase.
Popularity: 15% [?]
Undocumented Patch Notes 6/16
General
* Chain Kills seem to occur more often now.
* Trader NPC’s can now be found in Player cities.
Mounts
* Skewbald Pinto horse now gives -3% sprinting stamina drain instead of -8%.
* Reports of horse riding skills vanishing and being unavailable.
Popularity: 26% [?]