Age of Conan Topsites Gamers Exchange Maven

Update Notes 1.04.8 - 22nd April

GENERAL

  • The cause of a client crash has been fixed.
  • Correct messages should now display for trial users it they try to perform an action that is not available for trial accounts.
  • Fixed several exploits.

MASSIVE PVP

  • Fixed an issue that made it impossible for some players to sign up to a new siege. This only happened to attackers of a previous siege that was interrupted by a server restart.

RAIDS

  • Raid reset times have been changed. The time all raid dungeons reset now is Tuesdays at 0400GMT.

Popularity: 8% [?]

Update Notes 1.04.7 - 15th April

GENERAL

  • The source of a client crash has been fixed.
  • Several exploits have been fixed.

GUI

  • An issue that did not let all players talk in the trade chat channel has been fixed.
  • Icons should now no longer turn white sometimes when several windows (mainly inventory and bank) are open.

Popularity: 8% [?]

Update Notes 1.04.6 - 31st March

GENERAL

  • Fixed the cause of a client crash.
  • Fixed several exploits.

DX10 TEST

  • You can now also switch your DirectX version with the button ‘Settings’ from the patcher.
  • You can now use the DX10 executable file to launch the game directly in DX10Test.

Popularity: 8% [?]

Update Notes - 19th of August

In addition to the new content updates the focus of this update is mainly on a selection of new Class changes and adjustments as well as continuing to improve the Siege PVP gameplay.

Content Additions

Following on from the revamps to the Black Castle, Pyramid of the Ancients and the Tomb next to receive a little bit of an overhaul is the Catacombs. In this update you will find a host of new quests and encounters to challenge you in this group instance. Head to the Tarantia Noble district to explore the depths of the Catacombs!

Read more »

Popularity: 31% [?]

Update Notes 17th July

After a slight delay the patch notes have hit!

Read more »

Popularity: 45% [?]

Undocumented Patch Notes 7/2 Compilation

As usual there are a number of reported “stealth” changes again, it seems however that there are less hidden changes than normal. Let’s hope they start reporting more in standard notes.

General
* Cloaks can now be searched for on the trader

Playfields
* Normal High level mobs in the Khesheta area appear to be easier to kill once again, with Reduced HP pools.

Items
* Reports of many items losing their Gem Slots. If you had gem’s in these items you have also lost your gems.(See Dev Response to this below.)
* The “Alchemist Cache” loot drops that were pulled from the last patch are now back in and working.
* Reports of several weapon’s being decreased in DPS.

Quests
* Regarding the Arena Key quest:If you had the quest in your log prior to the patch you can now enter the arena.If you did not have the quest in your log prior to the patch you still cannot enter the arena.(Funcom has responded to this saying they are still working on this issue with the arena)

Popularity: 40% [?]

Update Notes - 2nd of July

New patch out! Looks like some fixes and changes for large scale PvP are finally getting addressed.

Read more »

Popularity: 41% [?]

New AoC Patch Schedule: once a week

Looks like the twice a week patches are over, lets hope these once a week patches are nice and big.

Now that the first month after launch is behind us, we have decided to change from two game updates a week to one (Wednesdays, 11am GMT / 7am EDT).

There is a number of reasons for this, but these are the most important
ones:

  • We want to reduce the downtime.
  • We want each new update to be on our test server a few days longer to ensure that everything works as intended before releasing it.

Popularity: 41% [?]

Testlive Server has launched!

Funcom has posted an announcement stating that subscribers can now test future patches before they are released. This is great news, the only issue we have been receiving is the large size of the test server install, if you have the hard drive space, its worth it however!

Read more »

Popularity: 42% [?]

Undocumented Patch Notes 6/26

General
* Mining nodes will now make a sound while harvesting.

Trader
* Silks,Gems,Jewelry, all such items are now searchable and showing up at the traders. Rejoice.

Playfields
* Kyllikki’s Crypt: Mobs in this instance have been buffed. You can only CC Small guards now. Spellguards,Priests,etc are now immune to CC

Items
* Reports of further Loot Table additions: New items dropping in several areas.(atleast in Kheshatta so far)

Classes

Assassin
* Assasin’s From the Darkness combo (Corruption lvl 70 feat) nerfed. Animation after charge has been changed, damage on next attack lowered by roughly 50-70% (not normalized to white hit as previously thought.)

Barbarian:
* The Level 40 talent in the Barbarian Tree “Cyclone of Razors” has been changed from 5-points for 28% Damage to 5-points for 10% Damage.

Dark Templar
* No ability/proc that previously used the + unholy (magic) modifier uses it anymore.

Necromancers:
* Necromancers can no longer attack with their pet whilst in the safety of the shadows. (No hiding!)
* Mark of the Devourer now do damage instantly, instead of a 3 second wait before the first tick

Herald of Xotli:
* The spell “Hellfire Breath” now has a new animation.
* New animation on “burn them alive” fatality, when you reached out your hand and pointed at them they would ignite and die- It now also shoots a cone of fire.(This was possibly in the monday patch.)

Rangers
* Characters effected by the Ranger’s “Trap” ability, now have a blue glow around them.
* Marked target skill now pulls mobs
* Mezz shot does not function as before in fire spec at least - mezz will break immediatley (although this could be working as intended I suppose)

Tempest of Set
* Target affected by “puppets of set” is now completely friendly and is affected by your buffs and heals. (works in both pve and pvp situations.)

Possible Bugs/Issues:
* Casting while Mounted. In the latest patch, certain spells were made castable if your character was mounted on a stationary horse. This works fine. If you move after you begin the cast, however, it does not get interuppted. This allows casters to permanently kite meleers from the back of their horse.
* Server instability. There seems to be a lot of disconnects happening post-patch, some reporting as often as every 10 minutes being disconnected.(Funcom has now confirmed the huge server instabilities and are already working on the problem.)

Popularity: 44% [?]

Next Page »